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Zombie - Bestiary

Zombie

Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

a zombie

General information

Health
500
Maximum health
500
Experience
280
Base speed
90
Armor
20
Defense
15
Base mitigation
0.83%
Summonable: No
Convinceable: No

Bestiary

Family
Undead
First unlock
50
Second unlock
500
Kills to complete
1,000
Charm Points
25
Difficulty
3
Locations
Cemetery Quarter, Drefia, Vampire Castle, Treasure Island, Isle of Evil, Upper Spike.

Voices

  • Mst.... klll....
  • Whrrrr... ssss.... mmm.... grrrrl
  • Dnnnt... cmmm... clsrrr....
  • Httt.... hmnnsss...

Base resistances

Creature resistance values; world limits may adjust them. Negative values indicate a weakness.

Physical
0%
Energy
100%
Earth
100%
Fire
50%
Life drain
100%
Mana drain
0%
Drowning
100%
Ice
100%
Holy
0%
Death
100%

Immunities

Paralysis

Loot

Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.

  • gold coin · 1–65 · 82%
  • half-eaten brain · 1 · 10%
  • brass visor · 1 · 9.4%
  • mace · 1 · 7.25%
  • forged iron hammer · 1 · 7%
  • heavily rusted armor · 1 · 5.68%
  • ironforge hood · 1 · 4.6%
  • halberd · 1 · 3.75%
  • Ironbound Aegis · 1 · 1%
  • mana elixir · 1 · 0.74%
  • Hunter's Astrolabe · 1 · 0.65%
  • simple dress · 1 · 0.56%
  • mean knight sword · 1 · 0.2%
  • ferum rune bag · 1 · 0.065%

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