Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

a vampire
Can hasten itself with a defensive ability.
Creature resistance values; world limits may adjust them. Negative values indicate a weakness.
Paralysis · Invisibility
Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.
gold coin · 1–60 · 90.23%
vampire teeth · 1 · 7.6%
blood preservation · 1 · 5.1%
grave flower · 1 · 1.91%
black pearl · 1 · 1.8%
katana · 1 · 1.56%
strong health tonic · 1 · 1.5%
skull · 1 · 1%
spike sword · 1 · 1%
Farshot Arrow · 1 · 0.65%
strange helm · 1 · 0.42%
emerald bangle · 1 · 0.23%
shield of gravebone · 1 · 0.23%
bronze amulet · 1 · 0.22%
Lifebound Axe · 1 · 0.091%