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Minotaur Guard - Bestiary

Minotaur Guard

Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

a minotaur guard

General information

Health
185
Maximum health
185
Experience
160
Base speed
95
Armor
15
Defense
20
Base mitigation
0.83%
Summonable: 550 mana
Convinceable: 550 mana

Bestiary

Family
Humanoid
First unlock
25
Second unlock
250
Kills to complete
500
Charm Points
15
Difficulty
2
Locations
Ancient Temple, Mintwallin, Minotaur Pyramid, Maze of Lost Souls, Folda, Cyclopolis, Deeper Fibula Dungeon (level 50+ to open the door), Hero Cave, underground of Elvenbane, Plains of Havoc, Kazordoon Minotaur Cave, Foreigner Quarter.

Voices

  • Kirrl Karrrl!
  • Kaplar

Base resistances

Creature resistance values; world limits may adjust them. Negative values indicate a weakness.

Physical
0%
Energy
0%
Earth
0%
Fire
20%
Life drain
0%
Mana drain
0%
Drowning
0%
Ice
-10%
Holy
10%
Death
-10%

Loot

Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.

  • gold coin · 1–20 · 59.64%
  • minotaur horn · 1–2 · 8.33%
  • piece of warrior armor · 1 · 5.04%
  • amber plate · 1 · 4.39%
  • chainmail · 1 · 2.98%
  • gilded buckler · 1 · 2.15%
  • minotaur leather · 1 · 1%
  • staghide armor · 1 · 0.65%
  • fishing rod · 1 · 0.48%
  • double axe · 1 · 0.4%
  • health tonic · 1 · 0.4%
  • sunhook sceptre · 1 · 0.25%
  • regalelderwarden rod · 1 · 0.25%
  • minotaur trophy · 1 · 0.08%

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