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Minotaur Archer - Bestiary

Minotaur Archer

Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

a minotaur archer

General information

Health
100
Maximum health
100
Experience
65
Base speed
80
Armor
6
Defense
10
Base mitigation
0.20%
Summonable: 390 mana
Convinceable: 390 mana

Bestiary

Family
Humanoid
First unlock
25
Second unlock
250
Kills to complete
500
Charm Points
15
Difficulty
2
Locations
Ancient Temple, way to Mintwallin, Folda Underground Cave, Outlaw Camp, Plains of Havoc, Kazordoon Minotaur Tower, Daramian Minotaur Pyramid, Deeper Fibula Dungeon (level 50+ to open the door), Hero Cave, Foreigner Quarter and Elvenbane.

Voices

  • Ruan Wihmpy!
  • Kaplar!

Base resistances

Creature resistance values; world limits may adjust them. Negative values indicate a weakness.

Physical
0%
Energy
0%
Earth
0%
Fire
20%
Life drain
0%
Mana drain
0%
Drowning
0%
Ice
-10%
Holy
10%
Death
-5%

Loot

Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.

  • Ironshaft Bolt · 1–20 · 90.45%
  • gold coin · 1–30 · 75.41%
  • broken crossbow · 1 · 15.4%
  • Needlebolt · 1–4 · 12.34%
  • piece of archer armor · 1 · 8.26%
  • meat · 1 · 5%
  • minotaur horn · 1–2 · 1.99%
  • minotaur leather · 1 · 1.9%
  • energy war hammer replica · 1 · 1%
  • coiled crossbow · 1 · 0.83%
  • energy mace replica · 1 · 0.65%
  • plain mayhem hammer · 1 · 0.65%
  • amber plate · 1 · 0.53%
  • lionhide armor · 1 · 0.53%

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