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Green Djinn - Bestiary

Green Djinn

Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

a green djinn

General information

Health
330
Maximum health
330
Experience
215
Base speed
110
Armor
15
Defense
15
Base mitigation
0%
Summonable: No
Convinceable: No

Bestiary

Family
Magical
First unlock
50
Second unlock
500
Kills to complete
1,000
Charm Points
25
Difficulty
3
Locations
Mal'ouquah, Oasis Tomb, under the Ankrahmun Library Tomb, Serpentine Tower last floor behind the Magic Walls, Deeper Banuta, Goroma underground, Magician Quarter.

Voices

  • I grant you a deathwish!
  • Muahahahahaha
  • I wish you a merry trip to hell!
  • Good wishes are for fairytales

Base resistances

Creature resistance values; world limits may adjust them. Negative values indicate a weakness.

Physical
20%
Energy
50%
Earth
0%
Fire
80%
Life drain
0%
Mana drain
0%
Drowning
0%
Ice
-10%
Holy
-13%
Death
20%

Immunities

Paralysis · Invisibility

Loot

Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.

  • gold coin · 1–45 · 51%
  • gold coin · 1–70 · 41%
  • cheese · 1 · 23.5%
  • regal spear · 1–2 · 4.87%
  • small emerald · 1–4 · 2.96%
  • book · 1 · 2.28%
  • dirty turban · 1 · 2.21%
  • green piece of cloth · 1 · 2%
  • grave flower · 1 · 1%
  • mana elixir · 1 · 0.49%
  • mystic turban · 1 · 0.14%

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