Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

a fury
Can hasten itself with a defensive ability.
Creature resistance values; world limits may adjust them. Negative values indicate a weakness.
Paralysis · Invisibility
Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.
gold coin · 1–69 · 38%
flask of demonic blood · 1–3 · 35%
gold coin · 1–100 · 30%
gold coin · 1–100 · 30%
jalapeno pepper · 1–4 · 29.28%
demonic essence · 1 · 22.5%
soul orb · 1 · 21.5%
groveheart rod · 1 · 20%
great health tonic · 1 · 10.5%
red piece of cloth · 1 · 4%
platinum coin · 1–4 · 2.8%
rosecrest axe · 1 · 2%
orichalcum pearl · 1–4 · 1.5%
silver boots · 1 · 0.79%
nightfang dagger · 1 · 0.66%
symbol of sun and sea · 1 · 0.6%
crystal ring · 1 · 0.41%
ring of wishes · 1 · 0.39%
engraved wedding ring · 1 · 0.39%
sweetheart ring · 1 · 0.39%
golden greaves · 1 · 0.13%
antler armor · 1 · 0.06%
death ring · 1 · 0.06%
soul orb · 1 · 0.05%
fieldmedic visor · 1 · 0.01%