Your browser does not support JavaScript or its disabled!
Please turn it on, or be aware that some features on this website will not work correctly.
Alchemia Server ALCHEMIA SERVERThe world answers to your affinity
Magic · Alchemy · Affinity
Living world ↓
Alchemia Portal

Alchemia Library

Home / Library / Living world
Living library

Living world

Data synchronized with the server

Check active effects in-game with !lua. Bosses and protected encounters follow their own rules.
Current moon

Waning Crescent

Experience Gain +5%

+10% brew success chance

Phase effect: 20% chance for an additional monster of the same type. Applies to eligible respawns, when a position is available; excludes bosses, summons and initial world population.

Next: New Moon
Element of the day

Fire

+5% Fire damage

Changes daily at midnight in UTC−03:00.
Eight phases

Full lunar cycle

Phases follow the lunar calendar.

New Moon

Healing Power +5%

No Alchemy bonus

Phase effect: 10% chance of one extra non-currency loot roll.

Waxing Crescent

Weapon Fighting +5%

+5% double potion chance

Phase effect: Eligible monster respawn rate +25%.

First Quarter

Magecraft +5%

No Alchemy bonus

Phase effect: +7.5% experience from eligible monsters.

Waxing Gibbous

Magic Resist +5%

+5% brew success chance

Phase effect: 10% chance for an additional monster of the same type. Applies to eligible respawns, when a position is available; excludes bosses, summons and initial world population.

Full Moon

Shielding +5%

No Alchemy bonus

Phase effect: Eligible monster respawn rate +50%.

Waning Gibbous

Magic Level +5%

+10% double potion chance

Phase effect: 25% chance of one extra non-currency loot roll.

Last Quarter

Spell Power +5%

No Alchemy bonus

Phase effect: +12.5% experience from eligible monsters.

Waning Crescent

Experience Gain +5%

+10% brew success chance

Phase effect: 20% chance for an additional monster of the same type. Applies to eligible respawns, when a position is available; excludes bosses, summons and initial world population.

Seven affinities

Elemental cycle

Affects existing damage of this element and never converts the attack type.

Fire

+5% damage of Fire

Ice

+5% damage of Ice

Earth

+5% damage of Earth

Energy

+5% damage of Energy

Death

+5% damage of Death

Holy

+5% damage of Holy

Physical

+4% Physical damage

Influences change on a regular cycle. Check this page before training, brewing potions, or preparing a hunt.
Monster of the Week Monster Pedestal and Players Online Box
1

Players Online