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Spells

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How to read formulas: the server calculates the base formula first, then applies the listed skills and modifiers. Spell Power adds 0.025% per level to eligible spell damage; basic wand attacks use a separate scale. Healing Power adds 0.1% per level, with no global skill-bonus cap.

47 spells found.

healing · Self

Light Healing

sanatio · Lv 8 · 20 mana · 1s

Restores health to Self; no selected target required. Removes Paralysis. Formula, duration and modifiers are described below.

Formula

L = Level; H = Magic Level + 0.05 * Healing Power. Min = 0.20*L + 1.40*H + 8; Max = 0.20*L + 1.795*H + 11.

Final calculation

Final healing = base healing × (1 + max(0, Healing Power × 0.001)) × eligible modifiers. There is no global composed cap; healing received applies on the target and each effect retains its own limits.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Healing Power: Contributes to the healing base and retains its existing percentage bonus.

Target and range

Self; no selected target required

Removes

Paralysis

Active rule

Base-budget examples with Healing Power = 0, before bonuses and per-route rounding: L100/ML100 168-210.5; L300/ML120 236-286.4 Healing Power also contributes to the base. Existing percentage bonuses apply afterwards; additional regeneration is unchanged.

ArclighterHerbologistComensalGuardianShapeshifterScientistResonancerGeomancer
support · Self

Magic Rope

funis magicus · Lv 9 · 40 mana · 2s

Pulls the caster up with a magic rope effect. Element: support. Area: Self. Type: utility.

Target and range

Self; no selected target required

ArclighterHerbologistComensalGuardianShapeshifter
physical · Target or front tile

Power Strike

impulsus · Lv 10 · 20 mana · 4s

Deals physical damage to a selected target up to 4 sqm away, or to the front tile without target. Element: physical. Area: Target/front tile. Type: strike.

Formula

Minimum = (Level × 0.30 + Magic Level × 1.45) + 10; Maximum = (Level × 0.45 + Magic Level × 2.20) + 16

Final calculation

Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.

Target and range

Target or front tile; no selected target required

Active rule

L100/ML100 185-281; L300/ML120 274-415

ArclighterHerbologistComensalGuardianShapeshifter
support · Tile in front / adjacent floor

Levitate

levitare · Lv 12 · 50 mana · 2s

Moves the caster one floor using the parameter up or down. Words: levitare up / levitare down. Element: support. Type: utility.

Formula

No direct damage or healing; movement depends on the adjacent floor geometry.

Target and range

Tile in front / adjacent floor; no selected target required

Active rule

One floor per successful cast.

ArclighterHerbologistComensalGuardianShapeshifter
physical · Single target

Cleave

discisio · Lv 14 · 25 mana · 4s

Deals physical damage to the selected target. Element: physical. Area: Single target. Type: single.

Formula

Minimum = (Level × 0.52 + Magic Level × 2.10) + 20; Maximum = (Level × 0.76 + Magic Level × 3.05) + 34

Final calculation

Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.

Target and range

Single target; target required

Applies

Attribute change

Active rule

L100/ML100 282-415; L300/ML120 428-628

Guardian
support · Self

Haste

celeritas · Lv 14 · 40 mana · 8s

Increases the caster's movement speed. Element: support. Area: Self. Type: support.

Target and range

Self; no selected target required

Applies

Haste, Paralysis

ArclighterHerbologistComensalGuardianShapeshifter
physical · Target or front tile

Force Strike

impulsus attonans · Lv 18 · 25 mana · 4s

Deals physical force damage to a selected target up to 4 sqm away, or to the front tile without target. Element: physical. Area: Target/front tile. Type: strike.

Formula

Minimum = (Level × 0.40 + Magic Level × 1.75) + 14; Maximum = (Level × 0.60 + Magic Level × 2.55) + 24

Final calculation

Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.

Target and range

Target or front tile; no selected target required

Applies

Attribute change, Paralysis

Active rule

L100/ML100 229-339; L300/ML120 344-510

Guardian
support · Single target tile

Field Dissolution Rune

runa dissolutionis campi · Lv 20 · 120 mana · 2s

Crafts item 3150; runtime use ID 19121 removes one eligible magic field from the selected tile.

Formula

Fixed craft cost: 120 mana, 2 soul and one blank rune; grants 30 base Magecraft progress per craft.

Target and range

Single target tile; no selected target required

Active rule

Three base runes before Magecraft and Weapon Proficiency output bonuses.

ArclighterHerbologistComensalGuardianShapeshifterScientistResonancerGeomancer
holy · Target or front tile

Holy Burst

lux · Lv 20 · 30 mana · 4s

Deals holy damage to a selected target up to 4 sqm away, or to the front tile without target. Element: holy. Area: Target/front tile. Type: strike.

Formula

Minimum = (Level × 0.18 + Magic Level × 0.80) + 8; Maximum = (Level × 0.28 + Magic Level × 1.20) + 14

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Target or front tile; no selected target required

Active rule

L100/ML100 106-162; L300/ML120 158-242

Guardian
support · Short range

Taunt

probrum · Lv 20 · 40 mana · 2s

Taunts a nearby enemy. Element: support. Area: Short range. Type: control.

Target and range

Short range; no selected target required

Guardian
support · Self

Cleanse

purificare · Lv 35 · 50 mana · 4s

Removes basic harmful conditions from the caster. Element: support. Area: Self. Type: support.

Target and range

Self; no selected target required

Removes

Drunkenness, Poison, Burning, Electrification, Drowning, Freezing, Dazzled, Curse, Bleeding

ArclighterHerbologistComensalGuardianShapeshifter
physical · Frozen impact position

Iron Burst

ruptura ferri · Lv 40 · 60 mana · 7s

Three hits at the position frozen at cast time, weighted 0.38/0.38/0.44 for 1.20x base total; applies the final condition on hit 3. Element: physical. Type: multi-phase burst.

Formula

Three delayed hits using the Ferrum Ruptura Level/magic formula; final hit applies vulnerability.

Final calculation

Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.

Scales with

Level: Directly contributes to the displayed base formula.

Target and range

Frozen impact position; no selected target required

Applies

Attribute change

Active rule

Three-hit physical burst. Exact output scales with level and magic level.

Guardian
support · Self

Magic Shield

scutum · Lv 40 · 65 mana · 8s

Raises the caster's magical shield. Element: support. Area: Self. Type: support.

Target and range

Self; no selected target required

Applies

Attribute change

ArclighterHerbologistComensalGuardianShapeshifter
support · Self

Intense Haste

celeritas intensa · Lv 45 · 100 mana · 6s

Stronger haste for 22 seconds. Available to all vocations at level 45; 100 mana, 6-second individual cooldown and 2-second Support cooldown. Replaces ordinary haste and removes paralysis, but cannot be cast during Root, Fear or Silence.

Target and range

Self; no selected target required

ArclighterHerbologistComensalGuardianShapeshifter
healing · Self

Intense Healing

sanatio media · Lv 45 · 75 mana · 1s

Restores health to Self; no selected target required. Removes Paralysis. Formula, duration and modifiers are described below.

Formula

L = Level; H = Magic Level + 0.05 * Healing Power. Min = 0.20*L + 3.184*H + 20; Max = 0.20*L + 5.59*H + 35.

Final calculation

Final healing = base healing × (1 + max(0, Healing Power × 0.001)) × eligible modifiers. There is no global composed cap; healing received applies on the target and each effect retains its own limits.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Healing Power: Contributes to the healing base and retains its existing percentage bonus.

Target and range

Self; no selected target required

Removes

Paralysis

Active rule

Base-budget examples with Healing Power = 0, before bonuses and per-route rounding: L100/ML100 358.4-614; L300/ML120 462.08-765.8 Healing Power also contributes to the base. Existing percentage bonuses apply afterwards; additional regeneration is unchanged.

ArclighterHerbologistComensalGuardianShapeshifterScientistResonancerGeomancer
physical/holy · Small directional beam, 4 cells

Ironlight Wave

unda ferri et lucis · Lv 55 · 75 mana · 5s

Sanctum Ferrum releases simultaneous half-strength physical and holy components over four cells.

Formula

Same base formula as spell ID 418. Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Each component is calculated separately. Magic damage = base × (1 + Spell Power × 0.00025) × eligible modifiers. Physical damage does not receive Spell Power. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Small directional beam, 4 cells; no selected target required

Active rule

One split-element wave.

Guardian
support · Self

Protection

protego · Lv 60 · 120 mana · 10s

Raises the caster's protection for a short time. Element: support. Area: Self. Type: support.

Formula

Barrier = 6% of max mana + 2 x effective Shielding, including Wheel Shielding and up to 12% proficiency scaling on the percentage component.

Scales with

Shielding: Contributes to the barrier calculation exactly as shown in the base formula. · Maximum mana: Defines the percentage component of the barrier or cost.

Target and range

Self; no selected target required

Active rule

Base duration: 4 seconds. The yellow Magic Shield status and the purple barrier bar display its remaining capacity.

ArclighterHerbologistComensalGuardianShapeshifter
holy · Self

Golden Stance

statio lucis · Lv 65 · 160 mana · 40s

Raises the caster's defensive stance. Element: holy. Area: Self. Type: support.

Target and range

Self; no selected target required

Guardian
holy · Large area around caster

Holy Nova

lux aeterna · Lv 70 · 120 mana · 10s

Deals holy damage in a large area around the caster. Element: holy. Area: Large area around caster. Type: area.

Formula

Minimum = (Level × 0.26 + Magic Level × 1.00) + 18; Maximum = (Level × 0.38 + Magic Level × 1.45) + 28

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Large area around caster; no selected target required

Active rule

L100/ML100 144-211; L300/ML120 216-316

Guardian
physical · Chain targets

Iron Chain

nexus ferri · Lv 70 · 115 mana · 7s

Deals physical damage that jumps between nearby targets. Element: physical. Area: Chain targets. Type: chain.

Formula

Technique = 0.70 × (WeaponFighting × AttackSource / 50) + 0.30 × Magic Level; min = floor((Level × 0.42 + Technique × 0.58 + 22) × postureFactor); max = floor((Level × 0.62 + Technique × 0.84 + 34) × postureFactor)

Final calculation

Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Weapon Fighting: Contributes 70% of technique: effective Weapon Fighting × Attack Source ÷ 50; Magic Level contributes the remaining 30%. · Attack Source: Attack resolved from equipment or the character bare-handed source.

Target and range

Chain targets; target required up to 5 sqm

Active rule

Physical chain hitting up to four targets, five in Justice, without repeating targets. Initial range: 5 sqm; jumps up to 4 sqm with line of sight. Justice multiplies the base by 1.12.

Guardian
healing · Self

Greater Healing

sanatio magna · Lv 75 · 110 mana · 1s

Restores health to Self; no selected target required. Removes Paralysis. Formula, duration and modifiers are described below.

Formula

L = Level; H = Magic Level + 0.05 * Healing Power. Min = L/5 + 6.80*H + 42; Max = L/5 + 12.90*H + 90.

Final calculation

Final healing = base healing × (1 + max(0, Healing Power × 0.001)) × eligible modifiers. There is no global composed cap; healing received applies on the target and each effect retains its own limits.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Healing Power: Contributes to the healing base and retains its existing percentage bonus.

Target and range

Self; no selected target required

Removes

Paralysis

Active rule

Base-budget examples with Healing Power = 0, before bonuses and per-route rounding: L100/ML100 742-1400; L300/ML120 918-1698 Healing Power also contributes to the base. Existing percentage bonuses apply afterwards; additional regeneration is unchanged.

ArclighterHerbologistComensalGuardianShapeshifterScientistResonancerGeomancer
support · Self

Greater Shield

scutum maius · Lv 90 · 160 mana · 20s

Raises the caster's shield protection. Element: support. Area: Self. Type: support.

Target and range

Self; no selected target required

Applies

Attribute change

GuardianShapeshifter
holy · Single target

Holy Strike

impulsus lucis · Lv 90 · 130 mana · 22s

Deals holy damage to the selected target. Element: holy. Area: Single target. Type: single.

Formula

Minimum = (Level × 0.72 + Magic Level × 2.55) + 36; Maximum = (Level × 1.02 + Magic Level × 3.70) + 58

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Single target; target required up to 6 sqm

Active rule

L100/ML100 363-530; L300/ML120 558-808

Guardian
physical · 3x3 around caster

Earthquake

tremor maximus · Lv 95 · 145 mana · 14s

Shakes the ground around the caster. Element: physical. Area: 3x3 around caster. Type: area.

Formula

Minimum = (Level × 0.58 + Magic Level × 0.90) + 20; Maximum = (Level × 0.82 + Magic Level × 1.25) + 32

Final calculation

Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.

Target and range

3x3 around caster; no selected target required

Active rule

L100/ML100 168-239; L300/ML120 302-428

Guardian
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