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Alchemia Server ALCHEMIA SERVERThe world answers to your affinity
Magic · Alchemy · Affinity
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Skills

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Skill system

Every skill changes a concrete part of your build.

The multipliers below are the official values. Mana Efficiency is an equipment, Wheel, and proficiency attribute, not a trainable skill.

Skill

Magecraft

Improves rune efficiency, additional Alchemy results, and forging success.

Skill

Spell Power

Amplifies eligible spell damage by 0.025% per level. Basic wand hits use a separate scale applied to the weapon damage band.

Skill

Healing Power

Amplifies outgoing healing by 0.1% per level, with no global skill-bonus cap.

Skill

Magic Resistance

Reduces incoming magic damage by 0.025% per level; temporary and equipment bonuses are included in the displayed total.

Skill

Shielding

Contributes to defense, barriers and Mitigation. Its contribution is already included in total Mitigation and depends on combat factors.

Skill

Weapon Fighting

Every vocation trains this skill with compatible physical weapons. Item requirements still apply, including Shapeshifter-only Fight Gloves.

Skill

Magic Level

Progresses through mana use and contributes to spell formulas.

Vocation affinities

Direct training multipliers

×1.00 is the reference for this layer. Higher values grant more progress per eligible action. Time to level also depends on action frequency, progress required for the next level, training stages, and active bonuses.

Arclighter

Weapon Fighting×0.60
Spell Power×1.50
Healing Power×0.75
Magic Resistance×0.90
Shielding×0.70
Magecraft×1.00
Magic Level×1.00

Herbologist

Weapon Fighting×0.60
Spell Power×1.25
Healing Power×1.50
Magic Resistance×1.00
Shielding×0.80
Magecraft×1.00
Magic Level×1.00

Comensal

Weapon Fighting×0.65
Spell Power×1.40
Healing Power×0.80
Magic Resistance×0.95
Shielding×0.75
Magecraft×1.00
Magic Level×1.00

Guardian

Weapon Fighting×1.35
Spell Power×0.70
Healing Power×0.80
Magic Resistance×1.50
Shielding×1.50
Magecraft×1.00
Magic Level×1.00

Shapeshifter

Weapon Fighting×1.50
Spell Power×1.10
Healing Power×0.90
Magic Resistance×1.25
Shielding×1.25
Magecraft×1.00
Magic Level×1.00

Scientist

Weapon Fighting×1.20
Spell Power×1.10
Healing Power×1.15
Magic Resistance×1.15
Shielding×1.00
Magecraft×1.15
Magic Level×1.00

Resonancer

Weapon Fighting×0.80
Spell Power×1.20
Healing Power×1.05
Magic Resistance×1.20
Shielding×0.85
Magecraft×1.10
Magic Level×1.00

Geomancer

Weapon Fighting×0.90
Spell Power×1.15
Healing Power×1.15
Magic Resistance×1.10
Shielding×1.05
Magecraft×1.00
Magic Level×1.00

Scientist · Affinity by skill band

The summary numbers above represent base skill 0–49. The bands below use the skill’s own level, without equipment bonuses; not character level.

Skill0–4950–99100–149150+
Weapon Fighting×1.20×1.15×1.10×1.05
Spell Power×1.10×1.10×1.05×1.00
Healing Power×1.15×1.10×1.05×1.00
Shielding×1.00×1.00×1.00×1.00
Magic Resistance×1.15×1.15×1.10×1.05
Magecraft×1.15×1.10×1.05×1.00
Magic Level×1.00×1.00×1.00×1.00

This is the per-action affinity layer. Global training stages, progression requirements and temporary bonuses also apply. It is not a direct damage multiplier.

Resonancer · Affinity by skill band

The summary numbers above represent base skill 0–49. The bands below use the skill’s own level, without equipment bonuses; not character level.

Skill0–4950–99100–149150+
Weapon Fighting×0.80×0.80×0.80×0.80
Spell Power×1.20×1.20×1.15×1.10
Healing Power×1.05×1.05×1.00×1.00
Shielding×0.85×0.85×0.85×0.85
Magic Resistance×1.20×1.20×1.15×1.10
Magecraft×1.10×1.10×1.05×1.00
Magic Level×1.00×1.00×1.00×1.00

This is the per-action affinity layer. Global training stages, progression requirements and temporary bonuses also apply. It is not a direct damage multiplier.

Geomancer · Affinity by skill band

The summary numbers above represent base skill 0–49. The bands below use the skill’s own level, without equipment bonuses; not character level.

Skill0–4950–99100–149150+
Weapon Fighting×0.90×0.90×0.90×0.90
Spell Power×1.15×1.15×1.10×1.05
Healing Power×1.15×1.10×1.05×1.00
Shielding×1.05×1.05×1.00×0.95
Magic Resistance×1.10×1.10×1.10×1.10
Magecraft×1.00×1.00×1.00×1.00
Magic Level×1.00×1.00×1.00×1.00

This is the per-action affinity layer. Global training stages, progression requirements and temporary bonuses also apply. It is not a direct damage multiplier.

Configured stages

Training stages by skill level

Configured tables before affinities and temporary bonuses.

Weapon Fighting and Shielding

1-80: ×11 · 81-100: ×7.7 · 101-120: ×4.4 · 121+: ×2.2

Spell Power, Healing Power, Magic Resistance and Magecraft

0-80: ×5.5 · 81-100: ×4.4 · 101-120: ×3.3 · 121+: ×2.2

Magic Level

0-80: ×5.5 · 81-100: ×4.4 · 101-120: ×3.3 · 121-130: ×2.2 · 131+: ×2.2

Quick reading: stages use skill level, not character level. Skills have different requirements and training methods: a higher multiplier does not guarantee the same time to level across skills. Check your active bonuses and character progress in Alt+S.

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