Deadly Poison
Five poison pulses over 2 seconds following the target by ID; every pulse stops if range, floor or line of sight is broken. Element: poison. Area: Single target. Type: multi-phase damage.
Minimum = (Level × 0.22 + Magic Level × 1.55) + 18; Maximum = (Level × 0.32 + Magic Level × 1.95) + 26
Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.
Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.
Single target; target required up to 5 sqm
Five earth-damage pulses with poison visuals every 500 ms; it does not apply a poison condition. Each pulse uses the base formula and the Wheel grade multiplier: 1.00 / 1.06 / 1.12.