Harmonic Chain
Chain with damage shared between targets; up to 3 targets, range 5. Physical damage. In Requiem each jump deals 70% immediately and 30% after 1 second. Hits after the warning: 0s (100%). Damage by target: 60%/25%/15%.
1.9 × (1.34428 × Level + 2.19952 × (P + Specialization) + 22) × U. U = 0.85–1.15. P = 0.30 × Magic Level + 0.70 × Spell Power.
Base budget before resistances and bonuses. Posture, Magecraft for gadgets, Witchcraft, avatar, 2H focus and eligible item augments are applied once by their consumers. Packets split the budget; they are not extra casts.
Range 5 tiles; chain sharing one damage budget; up to 3 distinct targets.
Chain with damage shared between targets; up to 3 targets, range 5. Physical damage. In Requiem each jump deals 70% immediately and 30% after 1 second. Hits after the warning: 0s (100%). Damage by target: 60%/25%/15%.