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Alchemia Server ALCHEMIA SERVERThe world answers to your affinity
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Spells

Data synchronized with the server

How to read formulas: the server calculates the base formula first, then applies the listed skills and modifiers. Spell Power adds 0.025% per level to eligible spell damage; basic wand attacks use a separate scale. Healing Power adds 0.1% per level, with no global skill-bonus cap.

1 spells found.

restorative · one selected enemy within range 6

Verdant Reversal

sanatio versa · Lv 70 · 90 mana · 4s

Deals restorative damage only to an eligible non-boss Demon, Undead or Lycanthrope monster. It never heals any creature.

Formula

L = Level; H = Magic Level + 0.05 * Healing Power. Min = 0.16*L + 7*H + 15; Max = 0.16*L + 9*H + 25. 85% of resolved healing becomes restorative damage, only against eligible monsters; this spell does not heal allies.

Final calculation

The displayed base is resolved through the existing healing-budget modifiers. An eligible target receives the existing 85% restorative conversion; the spell never heals players or monsters. Eligibility, protection and final damage settlement remain unchanged.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Healing Power: Contributes to the base budget and its existing healing modifiers before restorative-damage conversion; the spell does not heal.

Target and range

one selected enemy within range 6; without a target, checks exactly one tile in front; no selected target required

Active rule

Players, other monster families, summons, familiars, bosses and protected quest targets receive zero damage and are never healed. Healing Power also contributes to the base. Existing percentage bonuses apply afterwards; additional regeneration is unchanged.

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