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Alchemia Server ALCHEMIA SERVERThe world answers to your affinity
Magic · Alchemy · Affinity
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Alchemia Portal

Alchemia Library

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Spells

Data synchronized with the server

How to read formulas: the server calculates the base formula first, then applies the listed skills and modifiers. Spell Power adds 0.025% per level to eligible spell damage; basic wand attacks use a separate scale. Healing Power adds 0.1% per level, with no global skill-bonus cap.

1 spells found.

healing · Allies within radius 2

Power Healing

sanatio potens · Lv 60 · 150 mana · 28s

Restores health to Allies within radius 2; no selected target required. Formula, duration and modifiers are described below.

Formula

Base healing per pulse = 100 / 140 / 180; pulses = 4 / 5 / 6; final regeneration = 20 / 30 / 40 health per second for 3 seconds, by Wheel grade

Final calculation

Final healing = base healing × (1 + max(0, Healing Power × 0.001)) × eligible modifiers. There is no global composed cap; healing received applies on the target and each effect retains its own limits.

Scales with

Healing Power: After the base formula, adds 0.1% healing per effective level, without a global skill cap.

Target and range

Allies within radius 2; no selected target required

Active rule

Heals the caster and same-party allies every second within radius 2, or 3 with the Wheel extension. The final pulse applies regeneration for 3 s. Eligible modifiers affect final healing. Each pulse also applies Vital damage equal to 35% of authorized effective healing, always within radius 2, to eligible Demon/Undead/Lycanthrope monsters; excludes bosses, summons, players and protected areas.

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