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Spells

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How to read formulas: the server calculates the base formula first, then applies the listed skills and modifiers. Spell Power adds 0.025% per level to eligible spell damage; basic wand attacks use a separate scale. Healing Power adds 0.1% per level, with no global skill-bonus cap.

3 spells found.

earth · Small directional beam, 4 cells

Root Wave

unda radicis · Lv 55 · 75 mana · 5s

Radix Wave releases a four-cell earth beam and applies the established root.

Formula

Same base formula as spell ID 418. Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Small directional beam, 4 cells; no selected target required

Applies

Paralysis

Active rule

One rooted four-cell wave.

Herbologist
earth · Single target

Root

radix · Lv 60 · 70 mana · 9s

Immobilizes the target and deals earth damage. Players may cast healing spells, but cannot use items, attacks or support spells. Shared control recovery: 6 seconds after expiration. Element: earth. Area: Single target. Type: control.

Formula

Minimum = (Level × 0.32 + Magic Level × 0.64) + 10; Maximum = (Level × 0.45 + Magic Level × 0.9) + 16

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Single target; target required

Applies

Paralysis

Active rule

L100/ML100 106-151; L300/ML120 182.8-259

Herbologist
earth/control · Self

Thorn Dominion

habitus spinarum · Lv 150 · 250 mana · 10s

Root and slow specialization without generic damage bonuses. Durations and immunities differ between PvE and PvP.

See the spells affected by this posture
Target and range

Self; no selected target required

Applies

Thorn Dominion

Active rule

One active posture at a time. Persists until changed or cleared; control and recovery follow spell and target limits.

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