Blood Pulse
Three target-tracking mitigated Death pulses at 0/250/500 ms. Authored resource recovery is aggregated and settled once after the cast.
Minimum = (Level × 0.24 + Magic Level × 1.30) + 20; Maximum = (Level × 0.34 + Magic Level × 1.70) + 32
Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.
Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.
Single tracked target; posture range 7/4/3; target required up to 8 sqm
Life drain per pulse: 24% / 30% / 36% based on grade
Three death/blood pulses every 250 ms. Grade multiplier: 1.00 / 1.08 / 1.16. Each pulse heals 24% / 30% / 36% of actual damage; in PvP, the explicit factor is capped at 20%. Eligible generic drain may be added afterward.