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Alchemia Server ALCHEMIA SERVERThe world answers to your affinity
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Spells

Data synchronized with the server

How to read formulas: the server calculates the base formula first, then applies the listed skills and modifiers. Spell Power adds 0.025% per level to eligible spell damage; basic wand attacks use a separate scale. Healing Power adds 0.1% per level, with no global skill-bonus cap.

1 spells found.

death · Single tracked target

Blood Pulse

pulsus sanguinis · Lv 60 · 170 mana · 18s

Three target-tracking mitigated Death pulses at 0/250/500 ms. Authored resource recovery is aggregated and settled once after the cast.

Formula

Minimum = (Level × 0.24 + Magic Level × 1.30) + 20; Maximum = (Level × 0.34 + Magic Level × 1.70) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Single tracked target; posture range 7/4/3; target required up to 8 sqm

Applies

Life drain per pulse: 24% / 30% / 36% based on grade

Active rule

Three death/blood pulses every 250 ms. Grade multiplier: 1.00 / 1.08 / 1.16. Each pulse heals 24% / 30% / 36% of actual damage; in PvP, the explicit factor is capped at 20%. Eligible generic drain may be added afterward.

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