physical · Target or front tile
Formula Final calculation Scales with Target and range Applies Active rule
Force Strike
Deals physical force damage to a selected target up to 4 sqm away, or to the front tile without target. Element: physical. Area: Target/front tile. Type: strike.
Minimum = (Level × 0.40 + Magic Level × 1.75) + 14; Maximum = (Level × 0.60 + Magic Level × 2.55) + 24
Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.
Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.
Target or front tile; no selected target required
Attribute change, Paralysis
L100/ML100 229-339; L300/ML120 344-510