Feral Frost
Two pure-Ice feral claw impacts land on the target tile snapshotted at cast time. The upgraded grade adds a third 1.35x Ice claw; a moving target can leave the footprint, and there is no wave or Physical echo.
Each regular pulse uses (0.78×Level + 1.25×ML + 36) to (1.08×Level + 1.72×ML + 58); upgraded final pulse is 1.35x.
Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.
Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.
Cast-snapshot target tile; target required up to 5 sqm
Two regular pulses; three pulses when upgraded.