Thermal Fracture
Single target; up to 1 target, range 5. Damage is split between elements. Ice and Fire contribute equally to specialization. Each hit keeps its element. In Cinderbound the second hit lands after 1.1 seconds. Element split: ice 50%, fire 50%. Hits after the warning: 0.8s (50%), 1.6s (50%).
1.65 × (0.82319 × Level + 1.58434 × (P + Specialization) + 22) × U. U = 0.85–1.15. P = 0.30 × Magic Level + 0.70 × Spell Power.
Base budget before resistances and bonuses. Posture, Magecraft for gadgets, Witchcraft, avatar, 2H focus and eligible item augments are applied once by their consumers. Packets split the budget; they are not extra casts.
Range 5 tiles; single target; up to 1 distinct targets. Selected enemy or one square directly in front.
Single target; up to 1 target, range 5. Damage is split between elements. Ice and Fire contribute equally to specialization. Each hit keeps its element. In Cinderbound the second hit lands after 1.1 seconds. Element split: ice 50%, fire 50%. Hits after the warning: 0.8s (50%), 1.6s (50%).