physical · Single target
Formula Final calculation Scales with Target and range Applies Active rule
Cleave
Deals physical damage to the selected target. Element: physical. Area: Single target. Type: single.
Minimum = (Level × 0.52 + Magic Level × 2.10) + 20; Maximum = (Level × 0.76 + Magic Level × 3.05) + 34
Final physical damage = base damage × physical proficiency × physical bonuses, augments, and active states. Spell Power does not increase the physical component.
Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.
Single target; target required
Attribute change
L100/ML100 282-415; L300/ML120 428-628