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Spells

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How to read formulas: the server calculates the base formula first, then applies the listed skills and modifiers. Spell Power adds 0.025% per level to eligible spell damage; basic wand attacks use a separate scale. Healing Power adds 0.1% per level, with no global skill-bonus cap.

246 spells found.

ice · Frozen impact position

Beast Burst

ruptura ferae · Lv 45 · 65 mana · 8s

Three hits at the position frozen at cast time, weighted 0.38/0.38/0.44 for 1.20x base total; applies the final condition on hit 3. Element: ice. Type: multi-phase burst.

Formula

Three delayed hits using the Fera Ruptura Level/magic formula; final hit applies freeze.

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Frozen impact position; target required up to 6 sqm

Applies

Paralysis

Active rule

Three-hit ice burst. Exact output scales with level and magic level.

Shapeshifter
support · Self

Intense Haste

celeritas intensa · Lv 45 · 100 mana · 6s

Stronger haste for 22 seconds. Available to all vocations at level 45; 100 mana, 6-second individual cooldown and 2-second Support cooldown. Replaces ordinary haste and removes paralysis, but cannot be cast during Root, Fear or Silence.

Target and range

Self; no selected target required

ArclighterHerbologistComensalGuardianShapeshifter
healing · Self

Intense Healing

sanatio media · Lv 45 · 75 mana · 1s

Restores health to Self; no selected target required. Removes Paralysis. Formula, duration and modifiers are described below.

Formula

L = Level; H = Magic Level + 0.05 * Healing Power. Min = 0.20*L + 3.184*H + 20; Max = 0.20*L + 5.59*H + 35.

Final calculation

Final healing = base healing × (1 + max(0, Healing Power × 0.001)) × eligible modifiers. There is no global composed cap; healing received applies on the target and each effect retains its own limits.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Healing Power: Contributes to the healing base and retains its existing percentage bonus.

Target and range

Self; no selected target required

Removes

Paralysis

Active rule

Base-budget examples with Healing Power = 0, before bonuses and per-route rounding: L100/ML100 358.4-614; L300/ML120 462.08-765.8 Healing Power also contributes to the base. Existing percentage bonuses apply afterwards; additional regeneration is unchanged.

ArclighterHerbologistComensalGuardianShapeshifterScientistResonancerGeomancer
Recoil Step
support · Steps back one valid tile, or two in Ballistics. Does not cross blockers or grant invulnerability.

Recoil Step

motus retro · Lv 45 · 45 mana · 18s

Slide one square backward while facing the same direction, or two squares in Ballistics. Obstacles stop the slide. It does not break crowd control or grant invulnerability.

Target and range

Steps back one valid tile, or two in Ballistics. Does not cross blockers or grant invulnerability.

Active rule

Slide one square backward while facing the same direction, or two squares in Ballistics. Obstacles stop the slide. It does not break crowd control or grant invulnerability.

Scientist
Resonant Slide
support · Moves one valid tile with motus soni, without a parameter or with "1". From level 100, use motus soni "2" to attempt two sequential steps. Each step respects collisions

Resonant Slide

motus soni · Lv 45 · 60 mana · 18s

Slide one square forward without turning. If a pushable enemy occupies the square, push it one square forward when the path is safe and PvP rules allow. Cannot displace bosses, allies or protected targets. Costs 60 mana, or 45 in Measured before other modifiers.

Target and range

Moves one valid tile with motus soni, without a parameter or with "1". From level 100, use motus soni "2" to attempt two sequential steps. Each step respects collisions; no invulnerability.

Active rule

Slide one square forward without turning. If a pushable enemy occupies the square, push it one square forward when the path is safe and PvP rules allow. Cannot displace bosses, allies or protected targets. Costs 60 mana, or 45 in Measured before other modifiers.

Resonancer
death · 37 / 21 / 9 cells by profile

Blood Rupture

ruptura sanguinis · Lv 50 · 70 mana · 8s

Three full-area Death hits at 0/260/520 ms. Dark or neutral: 37 cells; Blood: 21; Siphon: 9. The visual rings grow within that footprint, but damage does not grow between hits.

Formula

Three delayed hits using the Sanguis Ruptura Level/magic formula; final hit applies curse.

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

37 / 21 / 9 cells by profile; three full-area hits; no selected target required

Applies

Curse

Active rule

Three-hit death burst. Exact output scales with level and magic level.

Comensal
death · Single target

Blood Siphon

siphon sanguinis · Lv 50 · 75 mana · 6s

Deals mitigated Death damage. Blood and Siphon Magika recover capped health from confirmed damage; Siphon can also recover capped mana. Dark Magika grants no drain.

Formula

Minimum = (Level × 0.52 + Magic Level × 1.12) + 18; Maximum = (Level × 0.72 + Magic Level × 1.45) + 28

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula.

Target and range

Single target; posture range 7/4/3; target required up to 8 sqm

Applies

Life drain: 32% of actual damage

Active rule

One life-drain hit on a single target. Heals 32% of actual damage; in PvP, the explicit factor is capped at 20%. Magic Level only contributes to the base formula: generic Spell Power and magic proficiency do not increase COMBAT_LIFEDRAIN. Eligible generic drain may be added afterward.

Comensal
support · Tracked scent within 100 SQMs on the same floor

Feral Trail

vestigia ferae · Lv 50 · 60 mana · 5s

Explicitly marks one hostile target. Monsters remain scented for 120 seconds; legal hostile players for 90 seconds with a 300-second player-target cooldown. The marker is quantized and hidden across floors.

Formula

No damage. Player-target recast cooldown is 300s; monster spell cooldown is 5s.

Target and range

Tracked scent within 100 SQMs on the same floor; target required up to 7 sqm

Active rule

One server-authoritative token per caster.

Shapeshifter
Fumarole
fire · Range 4 tiles

Fumarole

ignis fossa · Lv 50 · 100 mana · 10s

Small cross; up to 3 targets, range 4. Fire damage. Hits after the warning: 1s (25%), 2s (25%), 3s (25%), 4s (25%). Up to two fields may be active. Each target receives only its share of the total damage.

Formula

0.85 × (0.82319 × Level + 1.58434 × (P + Specialization) + 22) × U. U = 0.85–1.15. P = 0.30 × Magic Level + 0.70 × Spell Power.

Final calculation

Base budget before resistances and bonuses. Posture, Magecraft for gadgets, Witchcraft, avatar, 2H focus and eligible item augments are applied once by their consumers. Packets split the budget; they are not extra casts.

Target and range

Range 4 tiles; five-square cross; up to 3 distinct targets. Area centered on the selected enemy or one square in front.

Active rule

Small cross; up to 3 targets, range 4. Fire damage. Hits after the warning: 1s (25%), 2s (25%), 3s (25%), 4s (25%). Up to two fields may be active. Each target receives only its share of the total damage.

Geomancer
support · Other same-party player within 5 sqm and line of sight

Life Bond

vinculum vitae · Lv 50 · 70 mana · 12s

Links another same-party player for 8 seconds and redirects floor(actualComponent * 20%) to the Herbologist without recursion, proc, reflect or lifesteal.

Formula

duration = 8 seconds; redirectedDamage = floor(actualComponent × 0.20)

Target and range

Other same-party player within 5 sqm and line of sight; target required up to 5 sqm

Active rule

A 1,000 damage hit on the ally redirects 200 damage to the caster while the link is active.

Herbologist
Shrapnel Volley
physical · Range 3 tiles

Shrapnel Volley

ferrum imber · Lv 50 · 150 mana · 8s

Forward cone; up to 3 targets, range 3. Physical damage. In Ballistics it covers a 3-by-3 block ahead. Hits after the warning: 0s (30%), 0.2s (30%), 0.4s (40%).

Formula

1.22 × (0.97777 × Level + 2.18549 × (Q + Specialization) + 22) × U. U = 0.85–1.15. P = 0.30 × Magic Level + 0.70 × Spell Power. Q = 0.60 × Weapon Fighting + 0.40 × P.

Final calculation

Base budget before resistances and bonuses. Posture, Magecraft for gadgets, Witchcraft, avatar, 2H focus and eligible item augments are applied once by their consumers. Packets split the budget; they are not extra casts.

Target and range

Range 3 tiles; forward cone; up to 3 distinct targets.

Active rule

Forward cone; up to 3 targets, range 3. Physical damage. In Ballistics it covers a 3-by-3 block ahead. Hits after the warning: 0s (30%), 0.2s (30%), 0.4s (40%).

Scientist
poison · Frozen impact position

Toxic Burst

ruptura toxica · Lv 50 · 70 mana · 8s

Three hits at the position frozen at cast time, weighted 0.38/0.38/0.44 for 1.20x base total; applies the final condition on hit 3. Element: poison. Type: multi-phase burst.

Formula

Three delayed hits using the Spora Ruptura Level/magic formula; final hit applies poison.

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Frozen impact position; no selected target required

Applies

Poison

Active rule

Three-hit poison burst. Exact output scales with level and magic level.

Herbologist
support · one other same-party ally within range 6 and line of sight

Nature Gift

donum naturae · Lv 51 · 300 mana · 6s

For ten seconds, fatal hits leave the protected ally at 1 HP. Non-fatal damage is unchanged and the spell cannot target its caster.

Formula

Consumes the caster's same Gift of Life rare cooldown (30h/20h/10h) and resolves before the target's personal Gift.

Target and range

one other same-party ally within range 6 and line of sight; target required up to 6 sqm

Active rule

Works under the normal PvP combat rules; it does not heal, cleanse or grant ordinary invulnerability.

Promotion onlyMaster Herbologist
energy · Small directional beam, 4 cells

Arcane Wave

unda arcana · Lv 55 · 75 mana · 5s

Arcane Wave releases a concentrated four-cell energy beam.

Formula

Same base formula as spell ID 418. Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Small directional beam, 4 cells; no selected target required

Active rule

One four-cell wave.

Arclighter
fire · Small directional fan, 11 cells

Fire Wave

unda ignis · Lv 55 · 75 mana · 5s

Ignis Wave releases a short eleven-cell fire fan.

Formula

Same base formula as spell ID 418. Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Small directional fan, 11 cells; no selected target required

Active rule

One eleven-cell wave.

Arclighter
physical/holy · Small directional beam, 4 cells

Ironlight Wave

unda ferri et lucis · Lv 55 · 75 mana · 5s

Sanctum Ferrum releases simultaneous half-strength physical and holy components over four cells.

Formula

Same base formula as spell ID 418. Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Each component is calculated separately. Magic damage = base × (1 + Spell Power × 0.00025) × eligible modifiers. Physical damage does not receive Spell Power. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Small directional beam, 4 cells; no selected target required

Active rule

One split-element wave.

Guardian
earth · Single target

Nature Strike

impulsus naturae · Lv 55 · 75 mana · 5s

Deals earth damage to the selected target. Element: earth. Area: Single target. Type: single.

Formula

Minimum = (Level × 0.20 + Magic Level × 0.42) + 12; Maximum = (Level × 0.34 + Magic Level × 0.72) + 22

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Single target; target required

Applies

Attribute change

Active rule

L100/ML100 74-128; L300/ML120 122.4-210.4

Herbologist
earth · Small directional beam, 4 cells

Root Wave

unda radicis · Lv 55 · 75 mana · 5s

Radix Wave releases a four-cell earth beam and applies the established root.

Formula

Same base formula as spell ID 418. Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Small directional beam, 4 cells; no selected target required

Applies

Paralysis

Active rule

One rooted four-cell wave.

Herbologist
death · Forward wave

Slash Wave

sectio · Lv 55 · 75 mana · 5s

Deals death and blood pressure in front of the caster. Element: death. Area: Forward wave. Type: wave.

Formula

Minimum = (Level × 0.95 + Magic Level × 1.15) + 20; Maximum = (Level × 1.25 + Magic Level × 1.55) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Forward wave; no selected target required

Applies

Bleeding

Active rule

L100/ML100 230-312; L300/ML120 443-593

Comensal
Survey Ground
support · Shows you valid and invalid locations for your fields. Does not reveal hidden creatures or map secrets.

Survey Ground

strata prospectus · Lv 55 · 25 mana · 10s

Mark eligible walkable squares up to three tiles ahead. Does not reveal hidden creatures or map secrets.

Target and range

Shows you valid and invalid locations for your fields. Does not reveal hidden creatures or map secrets.

Active rule

Mark eligible walkable squares up to three tiles ahead. Does not reveal hidden creatures or map secrets.

Geomancer
healing · Self

Vital Healing

essentia vitae · Lv 58 · 70 mana · 6s

Restores health to Self; no selected target required. Applies Regeneration. Formula, duration and modifiers are described below.

Formula

L = Level; H = Magic Level + 0.05 * Healing Power. Min = 0.70*L + 1.55*H + 22; Max = 0.96*L + 2.05*H + 34.

Final calculation

Final healing = base healing × (1 + max(0, Healing Power × 0.001)) × eligible modifiers. There is no global composed cap; healing received applies on the target and each effect retains its own limits.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Healing Power: Contributes to the healing base and retains its existing percentage bonus.

Target and range

Self; no selected target required

Applies

Regeneration

Active rule

Base-budget examples with Healing Power = 0, before bonuses and per-route rounding: L100/ML100 247-335; L300/ML120 418-568 Healing Power also contributes to the base. Existing percentage bonuses apply afterwards; additional regeneration is unchanged.

Herbologist
death · Single tracked target

Blood Pulse

pulsus sanguinis · Lv 60 · 170 mana · 18s

Three target-tracking mitigated Death pulses at 0/250/500 ms. Authored resource recovery is aggregated and settled once after the cast.

Formula

Minimum = (Level × 0.24 + Magic Level × 1.30) + 20; Maximum = (Level × 0.34 + Magic Level × 1.70) + 32

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Single tracked target; posture range 7/4/3; target required up to 8 sqm

Applies

Life drain per pulse: 24% / 30% / 36% based on grade

Active rule

Three death/blood pulses every 250 ms. Grade multiplier: 1.00 / 1.08 / 1.16. Each pulse heals 24% / 30% / 36% of actual damage; in PvP, the explicit factor is capped at 20%. Eligible generic drain may be added afterward.

Comensal
Counterpoint Veil
support · Protego family. Shares a 3-second barrier between up to three party allies

Counterpoint Veil

velum soni · Lv 60 · 140 mana · 30s

Protego. Split a 3-second barrier among up to three party members. Chordcrown extends it by 1 second. Each share is capped at 4% of its recipient's maximum health. Does not replace or add to an active barrier. Cast manually.

Target and range

Protego family. Shares a 3-second barrier between up to three party allies; Chordcrown adds 1 second. Each share is capped at 4% of the recipient maximum health. Does not replace or stack an active barrier. Manual use.

Active rule

Protego. Split a 3-second barrier among up to three party members. Chordcrown extends it by 1 second. Each share is capped at 4% of its recipient's maximum health. Does not replace or add to an active barrier. Cast manually.

Resonancer
poison · Single target

Deadly Poison

venenum letale · Lv 60 · 140 mana · 18s

Five poison pulses over 2 seconds following the target by ID; every pulse stops if range, floor or line of sight is broken. Element: poison. Area: Single target. Type: multi-phase damage.

Formula

Minimum = (Level × 0.22 + Magic Level × 1.55) + 18; Maximum = (Level × 0.32 + Magic Level × 1.95) + 26

Final calculation

Final damage = base damage × (1 + Spell Power × 0.00025) × eligible modifiers. There is no global composed cap; each effect retains its own limits and combination rules.

Scales with

Level: Directly contributes to the displayed base formula. · Magic Level: Directly contributes to the displayed base formula. · Spell Power: After the base formula, adds 0.025% magic damage per effective level.

Target and range

Single target; target required up to 5 sqm

Active rule

Five earth-damage pulses with poison visuals every 500 ms; it does not apply a poison condition. Each pulse uses the base formula and the Wheel grade multiplier: 1.00 / 1.06 / 1.12.

Herbologist
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