Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

The Sandking
Bosstiary · ArchfoeBoss rewardCreature resistance values; world limits may adjust them. Negative values indicate a weakness.
Paralysis · Invisibility
Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.
gold coin · 1–200 · 100%
platinum coin · 1–30 · 68.299%
luminous orb · 1 · 35%
great mana elixir · 1–10 · 31.23%
yellow gem · 1 · 29.46%
giant shimmering pearl · 1 · 28.54%
ultimate health tonic · 1–10 · 28.23%
blue gem · 1 · 21.892%
small amethyst · 1–10 · 21%
small diamond · 1–10 · 21%
ring of healing · 1 · 20%
small emerald · 1–10 · 19%
magic sulphur · 1 · 18.92%
runic hammer · 1 · 13.79%
verdant leggings · 1 · 13.79%
red gem · 1 · 12%
green gem · 1 · 12%
cluster of solace · 1–2 · 12%
small topaz · 1–10 · 11.52%
huge chunk of crude iron · 1–2 · 10%
green crystal shard · 1–3 · 10%
violet crystal shard · 1–3 · 10%
blue crystal shard · 1–3 · 10%
small ruby · 1–10 · 7.36%
crystalwood staff · 1 · 7.03%
runed sword · 1 · 6.666%
great soul essence · 1 · 4.8%
frostcall rod · 1 · 3.47%
silver token · 1 · 2.5%
gold token · 1 · 1.532%
violet gem · 1 · 1%
nightfang dagger · 1 · 0.43%
bloodreaper crown · 1 · 0.4%
heart of the mountain · 1 · 0.4%
tidal sabre · 1 · 0.2%
gilded staff · 1 · 0.2%