Base creature values. Events, world settings, difficulty and loot bonuses can change an encounter.

soul of Dragonking Zyrtarch
Bosstiary · ArchfoeBoss rewardCreature resistance values; world limits may adjust them. Negative values indicate a weakness.
Paralysis · Invisibility
Base chance per roll, not a guaranteed reward. Bonuses, world multipliers and boss participation change the result. Charged items use their own quantities. Container contents also require the container to drop.
gold token · 1 · 100%
silver token · 1 · 100%
gold coin · 1–100 · 97%
gold coin · 1–100 · 97%
platinum coin · 1–6 · 90%
red dragon scale · 1 · 5%
red dragon leather · 1 · 5%
small topaz · 1–5 · 3%
small emerald · 1–5 · 3%
small amethyst · 1–5 · 3%
great soul essence · 1–3 · 3%
violet crystal shard · 1–5 · 3%
green crystal shard · 1–5 · 3%
great mana elixir · 1–3 · 3%
blue crystal shard · 1–5 · 3%
ultimate health tonic · 1–3 · 3%
small ruby · 1–5 · 3%
yellow gem · 1 · 1%
blue gem · 1 · 1%
red gem · 1 · 1%
green gem · 1 · 1%
piece of draconian steel · 1 · 0.5%
crystal of power · 1 · 0.5%
gold ingot · 1 · 0.5%
ivory crossbow · 1 · 0.5%
piece of royal steel · 1 · 0.5%
magic sulphur · 1 · 0.5%
part of a rune · 1 · 0.5%
giant shimmering pearl · 1 · 0.5%
spellbook of mind control · 1 · 0.5%
dusk barrier · 1 · 0.3%
serpent sceptre · 1 · 0.3%
vitae power gloves · 1 · 0.1%
adept tuning lyre · 1 · 0.05%
masterwork rimecore staff · 1 · 0.05%
faultglass cluster · 1 · 0.05%
mossguard helm · 1 · 0.015%